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    Threads 1 to 17 of 17

    Forum: Contribute

    Maps, files and donations, please!

    1. Sticky Thread Sticky: Community Zombie Mod Map!!!

      Idea: Everyone in the clan puts all their mapping ideas into one zombie mod map for counter strike source. The map is set in a large City type...

      Started by Tobeh, 01-06-2010 06:54 PM
      5 Pages
      1 2 3 ... 5
      community, map, mod, project, zombie
      • Replies: 44
      • Views: 1,051
      02-09-2010 09:52 AM Go to last post
    2. Sticky Thread Sticky: Forum rules

      CLAN FORUM RULES Edited from SourceMods forum rules by Epixi Why do we need these rules? With so many users already in the community, we have...

      Started by Epixi, 06-27-2009 05:49 PM
      • Replies: 0
      • Views: 111
      06-27-2009 05:49 PM Go to last post
    1. ZombieModMap

      Now that the zombie mod server is up, how should I go about getting any of my finished maps uploaded to the server? I don't want to have to make a...

      Started by Tobeh, 07-04-2010 11:41 AM
      2 Pages
      1 2
      • Replies: 11
      • Views: 256
      07-10-2010 03:27 AM Go to last post
    2. Smile ZM_ATX_HELICOPTER

      All the time i am wondering were the secret rom is, it says " follow the blood" or something. Anyone know were it is? if it`s not just a joke from...

      Started by RAVENsQUAD, 07-09-2010 05:54 PM
      • Replies: 3
      • Views: 74
      07-09-2010 09:37 PM Go to last post
    3. Poll Poll: Idea: Mech / Supersuit Powerup

      Ok, this got deleted 'cause my FireFox crashed :mad: I'll be brief. Don't vote the poll until you have read the thread. Idea The Mech...

      Started by iNferno, 03-26-2010 09:08 AM
      3 Pages
      1 2 3
      • Replies: 24
      • Views: 692
      04-28-2010 04:29 PM Go to last post
    4. L4D2 map

      I think I've decided on the idea I want to work on for l4d2. It involves some complicated triggers, so I've yet to see if it will work. The art style...

      Started by Tobeh, 12-08-2009 10:13 AM
      4 Pages
      1 2 3 ... 4
      • Replies: 39
      • Views: 1,453
      03-15-2010 09:34 PM Go to last post
    5. Community Map - Organisation

      So, Tobeh gave out some great info to help with buildings, but I think it's best if we all standardize our settings for our maps, so that the scale...

      Started by iNferno, 02-06-2010 06:53 PM
      • Replies: 3
      • Views: 129
      02-08-2010 06:00 AM Go to last post
    6. Arrow iNferno's Building - Work Log

      This is my build work log for my building in the community map project. I'm roughly mapping my building around this floor plan. I will not be...

      Started by iNferno, 01-16-2010 06:26 AM
      building, community, infernos, map, project
      • Replies: 7
      • Views: 810
      01-31-2010 05:40 PM Go to last post
    7. Zombie Mod Map Much?

      I've spent some time with lovely low loading time hammer. I hope you don't mind if the first map I make for Zombie mod's (hopefully permanent) return...

      Started by Tobeh, 12-31-2009 02:36 PM
      3 Pages
      1 2 3
      • Replies: 23
      • Views: 455
      01-06-2010 09:48 PM Go to last post
    8. L4D2 plans

      I'm wondering what to do after I finish the shell shock campaign I'm working on. The last level is nearly done and ready for testing, and I got most...

      Started by Tobeh, 01-04-2010 01:16 PM
      • Replies: 1
      • Views: 89
      01-06-2010 03:54 PM Go to last post
    9. Exclamation Secretjail

      Need help. The disco music is never going to work. .wav files are good, but too big for people to download .mp3 files are terrible, and produce...

      Started by Tobeh, 03-09-2009 03:48 PM
      2 Pages
      1 2
      secret jail
      • Replies: 14
      • Views: 404
      11-20-2009 03:54 AM Go to last post
    10. l4d_beacon

      New thread, because the other one was way too long and full of old stuff. The campaign is going good so far - I haven't found a reason to abandon it...

      Started by Tobeh, 07-01-2009 01:03 PM
      8 Pages
      1 2 3 ... 8
      • Replies: 77
      • Views: 1,518
      10-18-2009 08:36 PM Go to last post
    11. l4d_sv_incoming

      Just a map I'm making for lols, while I take a break from the 'beacon' campaign. It's kind of like a tower defence game, or a CSS deathrun map:

      Started by Tobeh, 07-13-2009 06:52 PM
      • Replies: 0
      • Views: 118
      07-13-2009 06:52 PM Go to last post
    12. How about this...

      I've been thinking about l4d maps, and I thought up a new gamemode that it might be possible to make. Basically, you spawn somewhere in a huge...

      Started by Tobeh, 04-16-2009 10:32 AM
      4 Pages
      1 2 3 ... 4
      • Replies: 34
      • Views: 897
      06-26-2009 12:56 PM Go to last post
    13. Hammer Editor files/maps

      For those among us who are new to hammer or are just tired of typing in all those parameters, this file contains a wide variety of parameters listed...

      Started by Death, 05-05-2009 01:46 PM
      • Replies: 0
      • Views: 133
      05-05-2009 01:46 PM Go to last post
    14. zm_Vault101 (Fallout 3 sort of)

      This is my very First map that I've made and I based it around Fallout 3 becasue that is the game I just finished before I started thinking of map...

      Started by Hunter, 04-28-2009 06:10 PM
      • Replies: 3
      • Views: 204
      05-04-2009 04:13 PM Go to last post
    15. hammer questions

      1st: Is there a way to implement a videofile into a map? (short clip <10-30 sec> or such) asking since I have not found a way/tutorial... 2nd:...

      Started by Death, 04-28-2009 08:12 PM
      • Replies: 0
      • Views: 128
      04-28-2009 08:12 PM Go to last post
    16. Star Feck

      Mapping for everything is going slow (as usual), because the geniuses at college decided it would be far better for me to be mapping out the set of...

      Started by Tobeh, 04-15-2009 09:07 PM
      • Replies: 1
      • Views: 166
      04-15-2009 09:22 PM Go to last post
    17. Lightbulb Mapping

      First off: I decided to start this thread here because I thought it'd go under "craft" If it should be located elsewhere please move it there.. ...

      Started by Death, 01-08-2009 03:41 PM
      2 Pages
      1 2
      • Replies: 15
      • Views: 462
      03-13-2009 01:05 PM Go to last post

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